CHESS FOR DUMMIES

chess for Dummies

In the instance diagram, either side owning the move is in zugzwang: Black to move must Enjoy 1...Kb7 letting White to market the pawn right after two.Kd7; White to maneuver need to permit a attract, either by 1.Kc6 stalemate or by shedding the pawn soon after almost every other authorized move.Knights move in an exceedingly diverse way from the op

read more